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SmG M1
Offline SmG Conan

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#1
SmG M1

This what happens:
The server's snipers are mooded....snipers shoot tank shells and the map is bloodgulch...now the problem is the red team camping on the big hill, spawnkilling every blue....which it ruins the game :nopeee: ....
I suggest to change the map with other like sidewinder or other one with less hills to make the game more "fair" :lightsaberfight:

PD:sorry if there is any grammatical mistake
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14 Mar 2012, 03:30 PM
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Offline SmG Nukem

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#2
Re: SmG M1

With modded maps the mod is set for a particular map. If you change the map type then the mod no longer works. This is why the modded maps are not changed or have map cycles.
The spawn killing is not as big a problem as it use to be. Spawn protection has been enabled and set to 3 seconds. This should give enough time for the newly spawned player to find protection.
If you shoot in this time the spawn protection stops.

I found that if I increase this time then the reds get to the top of the hill before the protection runs out.
As it is both teams have the ability to dominate the game if they can hold the hill. I have done that myself on both teams. It comes down to skill and a bit of luck.
Don't piss off old people.
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14 Mar 2012, 05:42 PM
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Offline SmG Battlefire

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#3
Re: SmG M1

Hey bro, I know how you feel.
But doesn't a shield come up if someone fired at you within that 3 minutes?
Well because right after I spawn someone shoots my and my shield goes up.
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14 Mar 2012, 06:10 PM
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Offline SmG Conan

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#4
Re: SmG M1

yeah but if there are 3 or 4 player on the hill they can easily take down the spawn protection....even if you have the spawn protection...every player have a sniper with 4 bullets each round...4(bullets)*3(players)=12 shot....with this you can easily take down the spawn protection
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14 Mar 2012, 06:24 PM
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Offline SmG Battlefire

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#5
Re: SmG M1

You can't take it down. As much as you fire at the person he still has the protection.
It's not a shield that you can take down.
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14 Mar 2012, 06:37 PM
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Offline SmG Nukem

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#6
Re: SmG M1

It's 3 seconds protection and yes you get an over shield but it can't be taken down. At the end of 3 seconds it becomes a normal shield (and health) unless you shoot then it is a normal shield and health immediately. You can however throw nades all you like :up:
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14 Mar 2012, 06:48 PM
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Offline SmG Conan

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#7
Re: SmG M1

lmao ok i'll spam nades if they camp again :D guess there's nothing left to do
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14 Mar 2012, 06:59 PM
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