[Close]
Welcome to SmG Gaming Community!
You're browsing our website as a Guest.
In order to view all of our content as well as added bonus features, please register by clicking HERE.
Atm it can move equipment/weapons and player spawns. I have the needed structs to move teleporters and vehicles as well but I'm moving slow on the programming part(lazy). As far as adding objects I have most of it figured out(not done with vehicles yet), but it eats up ram. I'll see if I can fix that problem in the servetool(better at allocating/de-allocating in c# than c++)
Moving objects atm isn't the best I still want to improve that and maybe add a collision check so that no objects are placed in walls or underground.
Anyways here's how it is atm moving equipment and spawns.
[youtube]https://www.youtube.com/watch?v=hu_IZMPeWXU[/youtube]