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Why don't games have much content these days and why are publishers so greedy ?
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RE: Why don't games have much content these days and why are publishers so greedy ?

(15 Mar 2018, 01:03 AM)MeteorShower16 Wrote:
(15 Mar 2018, 12:51 AM)NotoriousOpinions Wrote: The answer is simple, they're allowed to.
Back in the day, a company couldn't just release a patch for a game and call it a day. Because of that, they had to playtest it over and over and over to make sure it was glitchless. And since we have online marketplaces now, companies don't have to make sure the game is fun either. It used to be different for DLC too, they used to have to put all they had into a game so that people would buy it and have all the content. Now, companies have the option to upload "DLC" which should've been in the main game in the first place.

That's sad ...

Yes, but it's not all negative. I listed the fact that developers can send out patches as a con earlier, but it's just as much as a pro. It used to be if there was a gamebreaking glitch then tuff luck, find a way around it. Now customers can send emails to a company saying "Hey man, X is broken" and the company can roll out a patch and fix it. The problem is that this takes too much priority and allows the developers to get sloppy with their game(s).

Bye nerds
15 Mar 2018, 01:05 AM
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RE: Why don't games have much content these days and why are publishers so greedy ? - by NotoriousOpinions - 15 Mar 2018, 01:05 AM

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