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Halo CE Forge Mode
Offline Leaf

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#1
Halo CE Forge Mode

I'm working on an app to modify object spawns and player spawns (will be adding teleporter support soon) then save the settings so that SmG's ServerTool can load them. Imagine HPC mods in HCE. I still need to make a function to add more objects/teleporters. Anyway here's an early vid of my progress (blue/red squares are player spawn markers)
[youtube]https://www.youtube.com/watch?v=pcCKqitgA0o[/youtube]
23 Jan 2015, 09:08 PM
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Offline Alloy

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#2
Re: Halo CE Forge Mode

That's pretty fucking awesome if you can make it work for HCE, you gotta get them tree teleporters too and somehow put turrets and warthogs on them and other shiz. Gonna take a lot of work.
23 Jan 2015, 10:58 PM
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Offline «SmG» Cloud

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#3
Re: Halo CE Forge Mode

Hell yeah! leaf your the man that is some amazing stuff right there. I wanna test it with you soon!!
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26 Jan 2015, 12:53 PM
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Offline Leaf

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#4
Re: Halo CE Forge Mode

Atm it can move equipment/weapons and player spawns. I have the needed structs to move teleporters and vehicles as well but I'm moving slow on the programming part(lazy). As far as adding objects I have most of it figured out(not done with vehicles yet), but it eats up ram. I'll see if I can fix that problem in the servetool(better at allocating/de-allocating in c# than c++)
Moving objects atm isn't the best I still want to improve that and maybe add a collision check so that no objects are placed in walls or underground.
Anyways here's how it is atm moving equipment and spawns.
[youtube]https://www.youtube.com/watch?v=hu_IZMPeWXU[/youtube]
27 Jan 2015, 12:15 AM
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Offline Leaf

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#5
Re: Halo CE Forge Mode

I coded the functions to add/swap equipment
[youtube]https://www.youtube.com/watch?v=vY8FpJhTeZw[/youtube]
28 Jan 2015, 11:59 PM
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Offline SmG Hawk

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#6
Re: Halo CE Forge Mode

Damn that's cool, you're doing an awesome job man. :up:
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29 Jan 2015, 12:40 AM
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Offline Leaf

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#7
Re: Halo CE Forge Mode

I tested a server and scenery seems to sync nicely with clients :) Here's a video demonstrating some of the things it can do. add/swap weapons/equipment, move/add portals, spawn scenery. still need to add support for vehicles, but it seems to work ok for now.
[youtube]https://www.youtube.com/watch?v=VR0FQL8dBKM[/youtube]
10 Feb 2015, 04:25 AM
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Away SmG Storm

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#8
Re: Halo CE Forge Mode

man leaf this is so epic i really hope you finish this cause i really think it's awesome.
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10 Feb 2015, 10:22 AM
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Offline Beasty

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#9
Re: Halo CE Forge Mode

Leaf birth my children pls, between my wit and your ingenuity, the gene pool will become unstoppable.

No homo tho.
10 Feb 2015, 12:32 PM
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Offline Leaf

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#10
Re: Halo CE Forge Mode

Anyways, what map mods do you guys want? I'll set up some sweet mods over the next week, but I'll need some ideas. Let me know
14 Feb 2015, 01:53 PM
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