Current time: 28 Apr 2024, 07:32 PM



csgs maps and pros
Offline SmG Apollo951

SmG Member
Member
*****
6 Years of Service
Posts: 30
Threads: 10
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2017
Reputation: 8
Discord: Apollo951#0010
#1
csgs maps and pros

i think some csgo maps are not used as much as they should be, but pros should use all maps not just the popular one
(This post was last modified: 28 Nov 2017, 05:43 PM by Apollo951.)
28 Nov 2017, 05:42 PM
Find Reply
Offline Cat

Registered User
Registered
6 Years of Service
Posts: 10
Threads: 1
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Nov 2017
Reputation: 0
Discord: LCPL Cat
#2
RE: csgs maps and pros

some maps are buggy and unbalanced to play on
28 Nov 2017, 07:03 PM
Find Reply
Offline SmG TwitchyNZ

New Member
New Member
****
6 Years of Service
Posts: 20
Threads: 11
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Dec 2017
Reputation: 0
Discord: Vy/Twitchy#7824
#3
RE: csgs maps and pros

I think they should make one tourney where they tell the pros before hand that it won't be regular maps so they have a chance to practice and remove all current maps, and use only use Event maps e.g Hydra map, Vanguard maps.
[Image: cart-front-1516720963.png]
09 Dec 2017, 01:09 PM
Find Reply
Away SmG PDrilla

Senior Member
Senior Member
******
11 Years of Service
Posts: 1,463
Threads: 69
Likes Received: 1 in 1 posts
Likes Given: 0
Joined: Mar 2013
Reputation: 74
GreenCS:GO Tournament AwardFortniterDiscord WarriorLegendary
#4
RE: csgs maps and pros

All those maps are really bad tbh thats the reason its not used in pro rotations lmao
[Image: Pdrilla.png?width=1442&height=515]
09 Dec 2017, 01:22 PM
Find Reply
Offline SmG Prodigy

OG Member
Senior Member
******
13 Years of Service
Posts: 969
Threads: 59
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Oct 2010
Reputation: 65
Location: 504 Son
Discord: OhMyProdigY#9496
GreenHalo GodSapphire DonatorThanks From CloudCS:GO Tournament AwardLegendary
FortniterThe BombCoolDrunkGamerChristmas 2018
#5
RE: csgs maps and pros

Yeah some of the maps just wouldn't play well. The popular ones are popular for a reason.
[Image: 01wSZwN.jpg]
H2VGT: Oh My ProdigY
XboxGT: TheJakeProdigY
Steam: http://steamcommunity.com/id/OhMyProdigY/





09 Dec 2017, 01:53 PM
Find Reply
Away SmG Blade

Senior Member
Senior Member
******
9 Years of Service
Posts: 3,008
Threads: 127
Likes Received: 3 in 3 posts
Likes Given: 1
Joined: Mar 2015
Reputation: 97
GeniusThanks From CloudDiscord WarriorDiscord MasterHalloweenChristmas 2018
#6
RE: csgs maps and pros

The popular ones are based on the public liking and how they perform competitively.
Stonks
09 Dec 2017, 02:19 PM
Find Reply
Offline Ray88

Senior Member
Senior Member
******
12 Years of Service
Posts: 4,365
Threads: 237
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Sep 2011
Reputation: 29
GhostLegendary
#7
RE: csgs maps and pros

Maps that are balanced are usually popular as skill is more reliable than a random veto. That's why valve had to redo nuke and inferno simply because the maps were one sided and rarely played at a competitive level.
Hostage maps arent considered because the economy system would need to be reworked. Picking up a hostage literally resets a team economy rofl
[Image: 869aa92efa.jpg]
i7-5820k @ 4.7 ghz, Asus X99 sabertooth TUF, Kingston DDR4-3200 16 GB 
Corsair H110i GT AIO, Samsung 850 Evo 250 GB x 2, EVGA GTX 1080 Ti SC2 Hybrid
 Asus ROG Swift PG279Q 1440p/165hz, Corsair AX760w, Corsair Obsidian 750D
[Image: 2348111620.png]
(This post was last modified: 09 Dec 2017, 04:04 PM by Ray88.)
09 Dec 2017, 04:03 PM
Find Reply
Offline SmG TwitchyNZ

New Member
New Member
****
6 Years of Service
Posts: 20
Threads: 11
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Dec 2017
Reputation: 0
Discord: Vy/Twitchy#7824
#8
RE: csgs maps and pros

OFC I don't mean hostage maps but there are some newer maps that are balanced,
[Image: cart-front-1516720963.png]
28 Dec 2017, 11:02 PM
Find Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)
SmG Gaming, © 2010-2024
Theme By: «SmG» Cloud
Edited by: «SmG» Wires