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SparkEdit Source Code
Offline I am Ryx

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#1
SparkEdit Source Code

Cloud I know you were looking for this a while ago, and I was cleaning up my hce archives and found it.

Could you unban me from ts?

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29 Jan 2012, 11:46 PM
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Offline «SmG» Cloud

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#2
Re: SparkEdit Source Code

already got it. Its a piece of crap... the coding is just eh. I cant even get all the files to correctly load in a project :/ waste of time. By the time i got it working i coulda made my own you know? Most H1 mapping tools are pretty bad because they are so out of date.
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30 Jan 2012, 01:35 AM
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Offline §U}Bottles

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#3
Re: SparkEdit Source Code

Yeah if your trying to open a hce map in spark it wont work. You would have to convert the map and the header to hpc then it will open in spark but if its hce map i imagine your just gonna use sapien to add your ports.
30 Jan 2012, 03:40 AM
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Offline «SmG» Cloud

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#4
Re: SparkEdit Source Code

§U}Bottles Wrote:Yeah if your trying to open a hce map in spark it wont work. You would have to convert the map and the header to hpc then it will open in spark but if its hce map i imagine your just gonna use sapien to add your ports.

mapping tools are pointless and a waste of time. I just do everything to real way xD edit the dedicated server! [perc]
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30 Jan 2012, 03:10 PM
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Offline §U}Bottles

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#5
Re: SparkEdit Source Code

LOL, of course server mods not map mods. I havnt learned how to do that yet. Ive always liked the idea of it. Yeas i guess i see why the tools are a joke haha. I see even more theres some talent running around in this clan. :BaNaNa:
30 Jan 2012, 08:38 PM
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#6
Re: SparkEdit Source Code

more than you know :up: :Check:
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31 Jan 2012, 12:31 AM
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